Vancouver 2010

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‘Vancouver 2010′ HUD: Overall Visual Treatment

‘Vancouver 2010′ HUD: Overall Visual Treatment

  • Title: Vancouver 2010[PS3/360/PC] – 2010
  • Developer: Eurocom Publisher: SEGA
  • Role: UI Artist
  • Official Site
  • This concept gives an holistic overview of the visual treatment I was proposing for the HUD elements for this title. On the left is the official logo and colours. On the right, a subset of the in-game HUD elements.

    The treatments shown here are essentially the same as the graphics I subsequently implemented.

    ‘Vancouver 2010′ HUD: Ski Event HUD Elements

    ‘Vancouver 2010′ HUD: Ski Event HUD Elements

  • Title: Vancouver 2010[PS3/360/PC] – 2010
  • Developer: Eurocom Publisher: SEGA
  • Role: UI Artist
  • Official Site
  • More in-game HUD elements.

    ‘Vancouver 2010′ HUD: Event HUD elements

    ‘Vancouver 2010′ HUD: Event HUD elements

  • Title: Vancouver 2010[PS3/360/PC] – 2010
  • Developer: Eurocom Publisher: SEGA
  • Role: UI Artist
  • Official Site
  • This screenshot provides an example of the 2D HUD elements I created for this title, the official videogame of the 2010 Winter Olympics.

    We had a style guide from the Olympic committee, although there was a fair amount of interpretation afforded, and I think the solution we came up with was dynamic yet functional.